Here’s a fun little image that was modeled in Zbrush with Z-Spheres, and then painted with Bodypaint. it was intentionally modeled very low poly, with the hopes of smoothing in Unity 3d for an Iphone game. This was going to be something akin to a music machine. All animated with each part moving and producing music. In the end Unity could not smooth the mesh (doh!), nor can it use much of the rigging that I had built to animate this. So I now would like to go in and sculpt the crap out of this little sucker. Maybe convert it into something totally different…