nervo_zuneWe were responsible for the 3d animation of the Microsoft Zune in this spot for Nervo. We also rendered all the glass pieces. Nando Costa was the designer/animator for all the rest.

The image to the left was rendered at the beginning of the project. We were given the Zune model, and within about 2 hours had it cleaned up, textured, and rendered as shown. Almost an exact replica of the Zunes images we were given as reference.

We ended up scripting a custom reflection rig within cinema which allowed us so get the reflection just right throughout the animation. HDR’s were not cutting it.¬†All rendering was done in VRay.

Zune Attract from sketchbookinc on Vimeo.