Final illustrations for Columbia.
Little late, but what the heck.
- Brand Sketchbook. (have hired an external entity for this, as I am my own worst client)
- Create a website (flash and html)
- Design out this blog. Depends on how functional the site ends up.
- Seek out design focused projects first
- Learn Zbrush
- Re-learn actionscript and object oriented coding
- Start painting again
- Rig a character in 3d. If you have a character you want rigged – speak up
- Get significantly better in after effects
- Ride my bike to work at least once a week (30 miles round way)
- Sell my motorcycle before I kill myself. Downgrade to 50cc scooter.
- Exercise an hour a week at minimum
Second set of illustrations for Columbia commissioned through BSSP. These are the sketches which were signed off on. Finals on this are just about done. Possibly getting approval tomorrow.
Here are the finals for Columbia created for BSSP. Hopefully will be seeing these in advertisements going forward.
Ok, here are the 3 final sketches for first half of illustrations for Columbia, as commissioned through BSSP. Next post will be the finals. Check here for more information on what Omni-Shade does. Pretty cool fabric technology.
Got a call the other day from an ex-Character SF employee who now works at BSSP (Columbia’s agency of record also located in SF).
I was introduced to BSSP a couple months ago, as they asked me to resize some animation assets I created for Columbia. Now my old contact from Character works there as an Art Buyer. Somehow she found out I had done these Columbia illustrations and animations, and asked if I was interested in making some new one’s. Yes please. Small world eh?
Timing on this project is pretty tight. I was given a final go ahead on the project early Saturday, and sketches are due on Monday. Fun project however. I’ll take Illustration over 3d rendering any day
Will post some images when I can.
Tags: Columbia Sportswear
Here are some renderings I finished up before the holidays for Big Giant. Jason Bacon provided me with a base model built in SketchUp for the room layout, as well as as most of the props in the scenes. As you can see the quality of the props are very very low as they were created for use in Sketch Up. This includes the pink people. I’d like to re-render these with high res, textured objects at some point. We just ran out of time and it wasn’t really that important to get the point across.
The structure around the installation I created on my own, and although the bricks ended up being much too large in scale, overall the feeling of the warehouse worked well for the project. Rendering done in Vray.
Here’s a logotype I created for a charity my daughter started recently. The word is Swahili for “Freedom”. I won’t tell you what the word is, because I have been wondering if this logo is even legible. What word does this spell to you? Feel free to leave a comment.